Friday, September 21, 2012

Packet Tracer - Physical Simulation

We discovered some of the realism to Packet Tracer and how it treats wireless.

As our building is multi-floored, we wanted to be able to show the physical layout of devices and their wireless coverage.

Packet tracer does not allow a building with more than one floor, so we created 5 individual buildings to represent each floor.


This let our building have good wireless coverage, without risk of channels overlapping and causing interference. 

One unexpected realistic part of packet tracer was the length of cable that can transmit. As each floor was linked to the Central switch via copper cabling, the connection would start to drop if the connection was more than 100 meters apart in physical view. To help alleviate this issue, we decided to put the Central switch and main router on floor 3, making floors 1 & 5 evenly far away.




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